Amy's Story

this uh
sure is a campaign
its not as bad as some will say, but its not good either
its kinda like a sonic-ified resident evil 3 where youre constantly being chased by an unkillable threat, keeping you on the run as you platform your way through the level. problem is, the robot chasing amy (zero) isnt much of a threat. amy is pretty slow in these levels, but it can be fun to control her if you can build enough speed to do a hammer jump... just dont get the long hammer because (in addition to coming in too late to matter) the sound effect is just ruined. it might sound like a nitpick, but the hammer jump with the default hammer just... it just has a satisfying click. it makes me understand dogs more, you know how you reward them with that clicker thing... its like that. anyway you can knock zero down in one hit and that'll stun him for long enough to do a "puzzle" (puzzle being put the green block in the green slot, pressing a button, or rotating a valve) and then just cruise through the level without any real issue until you reach the balloon that ends the level. do that 3 times and then have a boss fight and you're done. the levels arent even long either, they'll probably take you about 4 minutes each. you get a boss fight with zero at the end and hes pretty easy. bop him into the electric fence, bop his head, avoid his ring attack by jumping, repeat 2 more times and thats it, thats the campaign done. even the actual story to the campaign is nothing special, since its just "amy finds a bird then gets distracted by everything as the robot chases her"
its short, its neither good nor bad, its just kind of... there. it exists and then its over in like half an hour, and half of that is either cutscenes or meandering around the overworld.

Reviewed on Apr 09, 2024


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