The last title of the original trilogy of Ratchet & Clank is also the one that strays further from its platforming roots and into the then-revitalized third-person action shooter. Unlike earlier entries, this game is all about the shooting and the jumping around, which manages to be as entertaining as in Going Commando. Despite that, it is clear that experimentation has been pushed away from providing a central experience, one that isn't so concerned about having a diverse array of gadgets than about having an efficient and competent set of weapons. If it feels like a slight difference, try to maximize them after the first playthrough and you'll notice how big it gets. While it still tries to be a large toybox, it'd seem as if the developers have thrown away the ones that were more difficult to deal with. And that's a shame.

Reviewed on Aug 16, 2021


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