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Twelve Minutes is a game about a man trapped in a time loop. Needless to say, it involves repetitiveness and a lot of trial and error to find all its secrets.
With that out of the way, since the trailer, this game intrigued me greatly. The idea of being stuck in these 10-ish minutes that will change the characters' lives so much was already interesting.
Once started the game I realized how with each "loop" I'd learn always more, making it easier, for example, to know what to use to prove to the wife that I am indeed stuck in a loop and have completely different events in that loop.
The game, like many point-and-click, has many interactions in between items, and by the end of it got a bit hard to guess some of the combinations left are not as they are not many, but feels very rewarding once figured out!
Not a long experience persé, but just as for games like Undertale, Journey, or Inside, an adventure I'll have a loving memory of.

Strongly suggested, with or without a deal on it, just be aware it's obviously repetitive and you can find yourself stuck as it's a puzzle game, after all.

8.5/10