Everyone says this is the definitive Kirby Game (maybe that’s different now with forgotten land) but I’m not so sure. Every neat flourish has an associated step back.

Copy abilities provide the best slate of options in maybe any Kirby game…but there are less of them, and the combat oriented design clashes with getting damaged the moment you touch a waddle dee

There are “7 games in 1” for nice variety…but you end up wishing for the best modes to be the entire game rather than a small piece.

It’s probably mechanically the most sound, but I really find myself missing the weird one-off abilities from Nightmare in Dreamland.

Reviewed on Jun 17, 2024


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