I mean this in the best of ways: this game feels ripped straight from the PS2/Gamecube era. Such a unique experience that swings back and forth between very serene and laid back, and very hectic with the dire stakes and all the micro-management. The world, the characters, the creatures, everything in this game is loaded with personality, I always love reading the Piklopedia entries whenever I find something new. Yet there’s also these foreboding undertones, like this world and these creatures are a step above you, the final boss in particular is something I can’t help but fascinate over. The levels are fun to explore and interact with, the collectables are interesting to find, the bosses and enemies are all fun, the Pikmin are all well balanced, and you really feel bad when you lose them, that end of day cutscene is always sad to watch when a few of them are outside the circle. I really haven’t played another game quite like this, it’s something I’m sure to come back and play through again and again.

Reviewed on Apr 18, 2023


1 Comment


1 year ago

Exactly! Pikmin 3 is a practically perfect game for what it aims to be. It looks like an old Wii/PS2 game but still feels modern. I just wanted to make a comment: the Wii U version is much better because of the Gamepad.