Paring down the formula to a retro megaman style game reveals the key weakness of Gunvolt: not enough tools. Without a dash, lock-on system, equipment, etc., Gunvolt is less interesting than the first megaman game. Also highlights IntiCreates weaknesses in both level design and boss design. These games need all the silly systems on top to be interesting. They also really rely on having excellent pixel art.

The game is decent but nothing special.

Reviewed on Jan 06, 2024


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