VastleCania
Bio
They/Them. I like trash.
They/Them. I like trash.
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Gunvolt was good in a quirky, flawed way. Gunvolt 2 dials up everything I didn't like about the first to even higher levels.
The thing that killed this for me is the dialog that happens constantly during levels and boss fights. I can neither understand the dialog, because I'm fighting a boss, nor fight the boss properly, because i'm trying to understand the dialog.
Also it's just the worst kind of anime nonsense. Unrelatable, irritating characters that fit into incredibly boring tropes. Why do I care about any of them?
The new character is okay but I didn't like playing him.
Like...it's fine but it lost its grip on me almost immediately.
The thing that killed this for me is the dialog that happens constantly during levels and boss fights. I can neither understand the dialog, because I'm fighting a boss, nor fight the boss properly, because i'm trying to understand the dialog.
Also it's just the worst kind of anime nonsense. Unrelatable, irritating characters that fit into incredibly boring tropes. Why do I care about any of them?
The new character is okay but I didn't like playing him.
Like...it's fine but it lost its grip on me almost immediately.
I'm not sure what this game thinks it is, but if I was 12 this would have blown my mind. As it stands, I am 30 or 40 years old and I don't have time for this. Somehow both confusing and boring, feels like absolute dogshit to control, the attempts at humor are mostly way off, and it's a little racist to boot.
It functions and I had a good time showing it to people for about an hour, but that's the best I can say about it.
Do not recommend.
It functions and I had a good time showing it to people for about an hour, but that's the best I can say about it.
Do not recommend.
Better than rampage, funnier satire than GTA, does not outstay its welcome at all.
The writing is a cry for help, and i respect it. Just a scream of "Why are humans like this??? why can't we do better???" with no answers in sight. The actual prose is juvenile in a good way; reminds me of Shakedown Hawaii.
The play in the campaign is brilliant. Rampage has always suffered from repetitiveness, since there are only so many ways to make "Destroy some buildings" into a fun premise. Hemasaurus adds multiple subgoals, subversions, gimmicks, and twists throughout its short campaign so that it never gets boring.
The physics also make this incredibly satisfying. Taking a specific chunk out of a building so that it will topple onto another building is always amazing feeling. Constant dopamine rush. Almost exhaustingly so.
My only wish is that the endless mode also had goals and gimmicks. Unfortunately it is too straightforward and easy, meaning that just like Rampage i end up dying from inattention rather than anything interesting. Still, the campaign is clearly the heart of this game, so i only subtracted a half star from this otherwise goofy masterpiece.
The writing is a cry for help, and i respect it. Just a scream of "Why are humans like this??? why can't we do better???" with no answers in sight. The actual prose is juvenile in a good way; reminds me of Shakedown Hawaii.
The play in the campaign is brilliant. Rampage has always suffered from repetitiveness, since there are only so many ways to make "Destroy some buildings" into a fun premise. Hemasaurus adds multiple subgoals, subversions, gimmicks, and twists throughout its short campaign so that it never gets boring.
The physics also make this incredibly satisfying. Taking a specific chunk out of a building so that it will topple onto another building is always amazing feeling. Constant dopamine rush. Almost exhaustingly so.
My only wish is that the endless mode also had goals and gimmicks. Unfortunately it is too straightforward and easy, meaning that just like Rampage i end up dying from inattention rather than anything interesting. Still, the campaign is clearly the heart of this game, so i only subtracted a half star from this otherwise goofy masterpiece.