When I try to think of notable examples of games in the space of co-op mission-based PvE, it's kind of crazy how the only big ones that come to mind are Left4Dead, Deep Rock Galactic, and PAYDAY because (for the most part), these are all really successful and fun when they work. Helldivers 2 most certainly joins the company of these aforementioned titles, and one I can see myself coming back to (friends-willing) over and over.

In the galactic effort to spread democracy for Super Earth, as a Helldiver you pick a planet on the galactic map (currently inhabited by either giant bugs or terminator-style robots) and from there, choose an operation. Depending on your difficulty setting, your operations will consist of varying numbers of missions and objective types. Drop in and run around to launch an ICBM, defend an outpost from a swarm, collect planetary samples, and so on. Depending on the mission type (and how thorough you can afford to be), missions usually range from 12-30 minutes and you are rewarded extra for completing an operation, making it very easy to play for long periods of time as it's just that fun.

After you return from a mission, you can use your hard-earned currencies to unlock new strategems (airstrikes or weapon drops called in by performing a DDR string on the D-Pad), as well as progress in the battle passes and modules to upgrade your ship. There's much to choose from and each player gets 4 strategem slots per mission, so there's plenty of room for synergy and customization.

Overall, it's a pretty good combat loop and the movement and shooting feel very reminiscent of Metal Gear Solid V. If I had something negative to say about it, I would say certain currencies being hard locked to higher difficulties is a bit unfortunate because 1) Communication and Cooperation is absolutely mandatory the higher you go (playing with randoms rules this out), and 2) The difficulty level really starts to feel less about spreading Democracy and more about running for your life from every encounter in the name of efficiency. Getting stomped doesn't feel great, getting stomped after 40 minutes of commitment just sends me into Dota 2 PTSD. While I also don't normally factor this sort of thing into my reviews unless it was a real detriment, but there have been a litany of bugs and glitches hampering the experience since launch, and each patched introduced something new and frustrating. I'm sure this sort of thing will work itself out as the devs chip away at it, but for now simply playing with friends has been a hassle.

Still, if you are looking for a really solid shooter to co-op with, this is definitely a great new offering. There's a ton of unlocks to keep the gameplay loop feel engaging, and if they keep their current cadence up I'm sure there will be lots more crazy new things to try out or shoot at within the next year.

Reviewed on Mar 25, 2024


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