This review contains spoilers

I absolutely love the visual style present here. Like, the level of polish for this demo is crazy. However, I felt like some of the gameplay at hand was in need of work. Which does make sense for a demo, but made the game feel a little strange. First play through, I died in the first room outside of the bedroom because I didn't see the timer in the corner counting down. I think mentioning it when the sneak mechanic is mentioned would be great. Second time, I died in the kitchen when the ceiling thing came down. I was confused for a second because none of my key presses were doing anything and when it gave me the option to stay or run away, I was kinda put off. Also, the walk speed is kinda dreadful. I think these are things that can very easily be ironed out for a full version though, which I am very much looking forward to.

Reviewed on Feb 07, 2023


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