A very cute and satisfying precision platformer. The mechanics are simple and not overdone. The music and graphics are also very nice. I played one round of the arcade mode, and according to the ending screen when I died my 100th death, I was 62% of the way through the game. Most of those 100 deaths felt like they were my fault, but there were a few, maybe 10 to 15, that felt kinda cheap. Like each room/level creates a new spawnpoint for you, but the 2nd level literally has a pit right in front of the entrance. So I entered a new level for the first time, not knowing what would happen, and immediately died from falling. And there were a few instances where I felt like the boundaries of platforms were a bit fuzzy, as in, I fell off when I didn't think I was going to. Also, the lazer puzzle thing in the blue room with the disappearing platforms made NO sense. I would wait for them to stop, but even if I fell at the literal second that they stopped, they'd somehow turn back on immediately and kill me anyway. But otherwise, the game played by its own rules and felt very fair.

And let me be clear-- I'm shelving this because precision platformers are not my thing, and not only do I feel like I've gotten a good grasp with the 2/3rds of the game I played, but I'd rather spend my limited time exploring new projects.

Reviewed on Apr 30, 2023


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