1 review liked by WhyShalom


A game that animates full cutscenes for what’s just side missions is a sign of something special. Refreshing to play in a AAA open world game where every interaction you have doesn’t feel like a reskinned version of the previous ones. Even if it is the same kind of mission/activity they justify it with a whole new line of dialogue and character interactions. Making it feel like a real lived in world. The sheer extent of the freedom you have to play how you want can also be a detriment sometimes, like it only lets you play one of two ways when it wants you to. Which is most times, but occasionally I’d be frustrated because I’d want to lasso someone but the game wanted me to kill them and there was no wiggle room.