Too many power-ups that are never used in levels aside from the wall jump, which you get horribly late. Sometimes the dash is useful, but rarely. Everything else is a combat ability in a game where your jump attack is far and away the best option 99% of the time. Bubble shield breaks the game by allowing you bypass most of the piss easy platforming. Too many autoscrollers for my blood. Music is good, art is pretty nice. I got this game because I thought it'd be Shovel Knight with a grappling hook, only to find out it isn't a very good Shovel Knight and the grappling hook is so useless it shouldn't have been included to begin with. There are so many clashing elements in this game that don't work together. I still can't understand how they added so many power-ups and failed to use them in any stage. If you're gonna add combat upgrades, make sure to include worthwhile combat in your game. If you're making a platformer, for the love of God please make sure you actually use the platforming abilities. Fucking Guacamelee did both better and I hate that game, too. At least this game was short.

Reviewed on Jul 11, 2023


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