Nobody Saves the World is certainly a valuable indie. I played for about 2 hours, and I had a very good first impression. The artistic and graphic style is original and very pleasant, and the music is great. The structure is of a classic old-school RPG but with real-time combat, and the large open map reminiscent of the first 2D Zelda games is filled with procedural dungeons. But the strong point of the title, at least from my first impressions, are certainly the different playable characters, each with their own statistics and abilities.
However, I found the pace of the game rather repetitive in the initial stages: I "only" played two standard dungeons and the first large dungeon, as well as explored the entire first macro-area, and I must say that I find myself quite satisfied. I don't feel the desire to see more, because the procedural structure and the fast but banal gameplay didn't fully convince me, and actually started to bore me.
But it's a title that I recommend: an indie RPG of this type is a good thing that it exists and, who knows, it's likely that someone might really like it a lot.

Reviewed on Feb 03, 2024


Comments