Not a bad game by any means, but it feels at odds with itself. Even as someone who has yet to fully play through the original game, you could really tell what was new and what wasn't. Nearly every piece of new content just felt.. A bit off.

By the second open area, the Ubisoft-esque world intel checklist already felt like a repetitive slog, and the ending felt kind of unsatisfying to me, though I try and chalk that up to this being Part 2 of a trilogy of games.

That said, everything old that's been remade was handled really well! The character moments were the biggest stand out for me, with characters like Cait Sith and Red XIII miraculously becoming all time favorites, and others like Barret receiving just as much if not more love than they did in FF7 Remake. A lot of care went into making the cast feel more like a family, with reasons to care about each one (save for maybe Vincent and Cid, who were sadly cut from being playable until Part 3, as selling points). The gameplay remains just as satisfying as Remake's, so if you enjoyed that, it's still here in spades. Here's hoping that they learn a bit from this game when it comes to the open world activities, as that was by far the sorest point for me in FF7 Rebirth.

Reviewed on Mar 23, 2024


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