Close to the Sun is a very atmospheric and eerie journey for the first half, but its need to have a clear villain and monster take away from its scare factor and my interest in it. The last few chapters also suffer from some bugs and/or visibility issues that further impacted my (lessening) enjoyment. I would have much preferred the narative to be about regular people who turned insane after coming into contact with their future/past selves, or something along those lines. The "anomaly" just feels like a random addition because someone thought a horror game needed a mascot creature of some kind.

I'd say the first half is around a 7/10, but from the second half on (really starting from the introduction to the monster) it honestly feels more like a 6 or 5 out of ten. It is hard to be afraid of something as silly as a time-travel particle monster, especially when it looks as unconvincing as it does.

Also capitalist Nikola Tesla feels weird. Like I get this is an alternate universe earth, but really? The man who wanted to make electricity free actually became the richest man in the world and started creating superweapons! It just doesn't exactly work for me. Felt like this game was some kind of Edison propaganda for much of the first half lmao.

Reviewed on Nov 01, 2023


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