Expected an RPG but got an advanced random number generator instead...
Smirking as the main gimmick is still pretty luck-based and misses/crits happen a little too frequently
Bosses have either shit AI or just seem to select random skills (the worst examples are bosses like Izanami and Chemtrail, but even the very first two bosses in the story are not enjoyable in any sense). Sometimes you don't even need to re-arrange skills and party to win a boss fight, all you need is to re-load and fish for some good RNG that won't fuck you over.
The game is easily exploitable (Megidoplasma and Panic Caster + Trafuri on bosses) but Press Turns feel better than in Nocturne at least.
Exploration can feel satisfying sometimes but the on-field encounters can be inescapable because of MC's slow speed.
The map is terrible and it was clearly designed for people who already know Tokyo irl and navigating it can be a pain.
This game absolutely requires looking at a guide but I guess some people are into that, I think that the game would definitely benefit from showing locations on the map just like in Apoc.
The dungeons aren't really of note, aside from the first and the last not being fun to traverse at all.

I'd probably rate this game a bit lower but the story has its good moments and the Music/Art can be pretty nice.

Reviewed on Feb 04, 2023


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