I think Strikers set the bar for Persona spin-offs, and Tactica falls a little short. It's good, but there's more that could be done here. If they iterate on the design (P6T maybe?) I think they could be onto a winner. It also runs longer than it should - we didn't need a separate kingdom for the final boss, it should've followed immediately on from the emotional climax of the story. Also needs to have a number of playable characters immediately available (not locked behind DLC) so you can rotate complete squads. I don't think everyone did from what I've seen, but with shared EXP it's good for variety. No one felt useless. If you enjoy puzzles the "clear in one turn" challenges are good ones, you could make a whole game of those (probably). I enjoyed my time with it.

Reviewed on Dec 16, 2023


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