This game is really charming, but revisiting this after years, I can totally see why I always played this for the Chao Garden as a kid and never actually got that far. Put it this way: I don't recommend this unless you have built up a tolerance for early-3D platformer controls. Trying to beat the first stage again was genuinely headache-inducing. I'd want to go back to an area to collect rings I'd left behind, and the camera would be facing my back. Nooks and crannies were all but noticeable because I literally couldn't see them, and this problem only exacerbated itself when enemies and traps were nearby. Running on walls to collect rings also felt incredibly janky, to the point where both the controls for it and the bad camera controls combined in such a way that the game started spazzing out through the wall I was trying to climb at one point.

I don't want to be too negative on this. I genuinely want to know why this is heralded as a classic for so many and relive some of my fondest childhood memories. I'll probably get around to playing more of it soon, but right now, my head hurts.

Reviewed on Jun 23, 2023


2 Comments


10 months ago

inb4
"skill issue"
or "L"

9 months ago

skill issue??? simply would've been better at the game???

Nah I can understand where you're coming from. I've only played a bit of Sonic Adventure 1, but yeah it is certainly archaic and the camera is inexcusable. It's definitely something you have to get used to with time, with how polished a lot of 3D platformers are today. I don't remember myself how I got used to the controls since it was a long time ago, and I do hope you come around with the game, but I definitely respect your opinion.