I’ve been really enjoying what I’ve played of Scarlet Hollow, which is one of the best VNs/interactive fiction games I’ve played so I was definitely interested in Slay the Princess, the dev’s other game in development. Slay the Princess shares the similar high bar of quality that Scarlet Hollow has, i.e. the art is fantastic and the game is very reactive with multiple paths to take. Also unlike Scarlet Hollow, Slay the Princess is fully voiced acted and it’s all well done, especially because one guy does most of them and juggles having them be similar yet different personalities. As I previously said the game is quite reactive as choices you make can send you down different paths, though with the way game is set up you don’t run the risk of repeating a path you already went down. For an example of the sheer reactivity, I beat the game once and only have around 20% of the total achievements. The game is engaging for the most part but by the time the climax rears its head the game just kind of gets lost in the weeds of its own metaphysics instead of being thematically concrete and resonant that it kind of lost me at the end. It’s no Scarlet Hollow, but Slay the Princess is still a well-made VN definitely still worth the time especially for this grand ol time of Halloweenie.
2 Comments
@Shymain Yeah. You reminded me how We Know the Devil's true ending is also kind of metaphysical and abstract but it worked because it still fit strongly with the game's themes of overcoming dogmatic repression and accepting one's queer identity.
Shymain
8 months ago