Dark Souls III

The flame sputtered and flickered but was again kindled. The fire is linked and the Age of Dark's inevitable cascade has been abated. Whether that was noble or not, I still don't know. This game was fantastic. It's truly an excellent conclusion to one of the best game series I've ever played. Everything I loved about the previous titles is present and refined to a razor's edge. The quality of life improvements present were a welcome respite to the somewhat bewildering choices of the other games. There were moments, heaving open ancient doorways and beholding new vistas, that had my jaw on the floor. Every time I booted the game up, I had to marvel at the way the bonfire flames reflected off the stone and the plate of my armor for a few minutes before beginning in earnest. The level of intricate detail in the environment is baffling. I would often stand over scenic overlooks and gaze at all the painstakingly designed stonework and just marvel. And the fighting! Designing Bloodborne before this title clearly had an effect. The speed of movement and combat has been boosted to perfection. And I have so few complaints. The final boss was still too easy. It should have inspired fear and awe, but ended up a little lackluster. Also, maybe it was just me, but I barely used the shield parry the entire game. Had a lot of trouble finding the right timing compared to the others. And that's about it. If you're considering this series, but don't want to start on the older titles, then this is a reasonable place to start. Not ideal though. You'll miss out on valuable lore and experience, but I found it very intuitive and easy to pick up. Highest recommendations all around. I'm nearing the end of my From Software journey now and I can't tell you what a joy it's been. The triumphs and the fun have vastly outweighed the frustrations.

"Be safe, friend. Don't you dare go Hollow."

Reviewed on Nov 22, 2022


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