ZenCier
BACKER
Shadow Warrior 2 2016
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
8h 0m
Days in Journal
4 days
Last played
March 12, 2023
First played
March 8, 2023
Platforms Played
Immensely fun gameplay held back by almost every other aspect of the game.
+ exhilharating swordplay supported by an unrestrained dash mechanic, useful abilities, and decent gunplay
+ great OST and satisfying sound design
+ vibrant graphics whose one major flaw are the ugly character models
+ appreciated if somewhat broken addition of multiplayer
- unchanged self-aware, immature humor that is very hit or miss
- random loot with stats and crafting offering some customizability at the cost of diluting gameplay
- procedurally generated and constantly revisited maps with only three significant asset packs
- badly written story that is short (only 13 quick missions), relies on the first game to make any sense, and seemingly has no ambition to provide a meaningful or even complete experience
+ exhilharating swordplay supported by an unrestrained dash mechanic, useful abilities, and decent gunplay
+ great OST and satisfying sound design
+ vibrant graphics whose one major flaw are the ugly character models
+ appreciated if somewhat broken addition of multiplayer
- unchanged self-aware, immature humor that is very hit or miss
- random loot with stats and crafting offering some customizability at the cost of diluting gameplay
- procedurally generated and constantly revisited maps with only three significant asset packs
- badly written story that is short (only 13 quick missions), relies on the first game to make any sense, and seemingly has no ambition to provide a meaningful or even complete experience