Recent Activity


ZenCier is now playing Banner of the Maid

2 days ago


8 days ago


9 days ago


ZenCier is now playing Immortal Life

9 days ago


ZenCier is now playing Smash Legends

10 days ago


ZenCier reviewed Animal Crossing: New Horizons
One of the most laid-back farming sims that has a very charming core but not much beyond that unless treated like a social gathering hub.
+ super approachable family game from any angle
+ remarkable multiplayer integration
+ significant cosmetic customization opportunities
+ cute art style and fittingly subdued soundtrack
+ quite long-lasting content for collectors
- simplistic, mostly time-gated progression
- no real relationship system for NPCs or any interesting dialogue, even
- small, procedurally generated island maps that lack points of interest
- slow and repetitive UI design everywhere (tedious inventory management and equippable tools, needless confirmations, resetting camera, and many more)

10 days ago


ZenCier finished Animal Crossing: New Horizons
One of the most laid-back farming sims that has a very charming core but not much beyond that unless treated like a social gathering hub.
+ super approachable family game from any angle
+ remarkable multiplayer integration
+ significant cosmetic customization opportunities
+ cute art style and fittingly subdued soundtrack
+ quite long-lasting content for collectors
- simplistic, mostly time-gated progression
- no real relationship system for NPCs or any interesting dialogue, even
- small, procedurally generated island maps that lack points of interest
- slow and repetitive UI design everywhere (tedious inventory management and equippable tools, needless confirmations, resetting camera, and many more)

10 days ago


ZenCier finished Agarest: Generations of War
Overambitious story-focused TRPG that is far too repetitive and unintuitive gameplay-wise to warrant its length of 70+ hours.
+ 5 sequential generations with a gradually changing main cast; each facing their own struggles and having distinct virtues
+ many dialogue choices without super obvious reactions
+ nice character sprites and voice acting
+ uniquely flexible if flawed combat design
+/- steady number increments demanding consistent effort and time on any difficulty
- basic and unrewarding level-up system
- only superfluous differences between settings
- bad exploration maps (dark grey color palettes, confusing layouts, random encounters)
- numerous unimportant fights picking from a tiny array of battle arenas
- near unachievable true ending requirements without a guide
- several overcomplicated/unpredictable combat mechanics that make most battles more frustrating than fun

11 days ago



ZenCier reviewed Agarest: Generations of War
Overambitious story-focused TRPG that is far too repetitive and unintuitive gameplay-wise to warrant its length of 70+ hours.
+ 5 sequential generations with a gradually changing main cast; each facing their own struggles and having distinct virtues
+ many dialogue choices without super obvious reactions
+ nice character sprites and voice acting
+ uniquely flexible if flawed combat design
+/- steady number increments demanding consistent effort and time on any difficulty
- basic and unrewarding level-up system
- only superfluous differences between settings
- bad exploration maps (dark grey color palettes, confusing layouts, random encounters)
- numerous unimportant fights picking from a tiny array of battle arenas
- near unachievable true ending requirements without a guide
- several overcomplicated/unpredictable combat mechanics that make most battles more frustrating than fun

12 days ago


ZenCier completed Icey

12 days ago


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