Rhythm platforming is a great idea. There's none I've played that quite feels the same as this and having the dual standard movement plus rhythm controlled movement were a good combo.

If you can get in a good groove and properly anticipate your next actions, it feels like one of the most satisfying rhythm games I've played. It doesn't feel great at all times, I wish there was better telegraphing of tempo changes and the like since you have to pay attention to multiple parts of the screen with strong focus.

It's difficult in a way that's very fun, and it also is successfully forgiving in a way that doesn't cheapen it. It feels a bit budget in some of the presentation(and localization), but I think it's unevenness in polish feels refreshing a bit. This was left field game with a strong core and all the necessary bits to keep that core afloat. The story is pretty good overall too, even if the dialogue and localization can be a bit off at times. It also just had Game Story syndrome where there wasn't great justification for some of it, and a lot of depth that could have been was absent.

The animations are pretty basic but the art is very pretty. I love all the designs including the UI for the most part.

Wonderful little game, shame it isn't natively available on PC.

Reviewed on Jul 20, 2023


Comments