I think the thing that makes Inscryption work so well is that cards have always been mystical; used as superstitious epitithets for the ancient world around us. Harnessing that savage nature for a deckbuilder roguelike is game design harmony - but even on top of that, I think this is a very well paced and built out card game. The Bad RNG doesnt ruin hours and hours of a run because everything is snappy and plays out briskly. I wish there was way more.

Conversely, ███ █ and ███ █ dont seem to be as good because it reverts the occultish, mystical charm of the cards by turning it back into a regular old trading card game. You go from playing with Tarot to playing with Yugioh. (or like, Digimon. Something worse.)

Reviewed on Jan 31, 2024


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