This game was a blast to play through but it was far too short, preventing many of its great qualities from really shining. Control is a graphically beautiful game, which boasts a solid physics engine and destructible environments. It also does a lot of world-building through scattered classified documents that you can read, recordings that utilize 1980's-era video technology, and dialogue with a few important characters. All of these collectibles set the groundwork for a really mysterious and interesting story, though it sort of falls flat. As far as optimization and playability are concerned, I was able to run this game pretty well on high settings with ray tracing on, though there were many occasions where the game would crash abruptly. Combat was very fun, with a variety of special abilities, forms for the Service Weapon, and objects in the environment at your disposal. As you progress through the game and collect resources, the Service Weapon will become more versatile, capable of transforming into many different weapon types. Special abilities are unlocked by "cleansing" so-called "objects of power (OoPs)" found throughout the story or through side-missions, and these abilities will aid you in fighting certain enemy types or in traversing through the environment. The enemies you fight are personnel of the Federal Bureau of Control who are "Hiss-corrupted," with some possessing powers similar to those you are able to unlock. Each enemy type requires some strategic use of your arsenal. The building the game takes place in, "The Oldest House," is home to many different sectors with notable set pieces that were very fun to explore and fight enemies within. The architecture is very abstract and provides a lot of verticality to spice up enemy encounters. This game has two expansions available: AWE and The Foundation, both of which contribute to the lore and add some fun and distinct elements. AWE serves as a crossover between the new Control IP and the Alan Wake franchise, also by Remedy. I cannot really comment on the quality of this crossover as I still have not played the Alan Wake franchise as of the writing of this review, but from the perspective of Control, the new elements meshed well with the already established gameplay. In contrast, The Foundation is purely focused on a new threat taking place in The Oldest House after the events of the main campaign. This expansion provides more new abilities for you to use, though they are isolated, and unable to be used outside of the new sector that the expansion takes place in. In conclusion, this game was a very fun experience that gave me a lot to play around with. There were many unforgettable moments during this game that left me anticipating the sequel that is apparently in the works.

Reviewed on May 19, 2024


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