Such an amazing structure to not only this game but the whole trilogy, some of the best plotting of any trilogy not just in video games.

Most of the open world design was outdone just two years later by Nintendo but the quality of the writing in not just sidequests, but even Witcher contracts made this just as memorable as Breath of the Wild, even if most "exploration" in this one is just going to each question mark on the map instead of actually exploring.

I felt like the preperation required before battles in the first two was heavily downplayed by the streamlining in this one, but I'm sure it's much more necessary on harder dificulties (which I will inevitably try on a replay.)

I don't think I've ever come close to a 100 hour single playthrough on a game before but seeing that playtime after I finished really spoke volumes to me that I was able to stay invested for that long and commited so much time to it, and I think it does justify it's length when like 98% games can't, nothing felt unnecessary at all.

This trilogy is some of the best storytelling of the medium (even if the standards are quite low, but still) and despite the fact that once I get around to Hearts of Stone & Blood and Wine I'll have probably sunk 200 hours into the series, I'm certain I'll be back to replay it someday.

Reviewed on Oct 21, 2021


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