it's strange to me that this game has received a lukewarm response compared to its predecessor when it builds upon everything that came before it. the levels are more varied, there's more going on in the narrative to draw you in, and the music is to die for. everyone and their dog complains about "big open areas with too many gunners", but i only found that to be an issue in the soldier's levels (dear god getting A+ on the soldier's levels was always An Ordeal Of The Day). i think this game is worth your time if you liked hotline miami 1, because there's so much more going on under the hood here, both from a narrative and gameplay perspective.

Reviewed on Apr 22, 2020


2 Comments


3 years ago

It's levels may be more varied and the narrative more multifaceted and complex. But they attempted to differentiate it from it's predecessor not by evolving the gameplay and systems but by completely flipping them. There is a ridiculous amount of enemies placed outside the enemies view in open arenas. Does that one change give the game it's own feel. Yeah but it does not work with Hotline Miami's systems. The gameplay is now no longer tight unpredictable skirmishes as you move room to room. It becomes trial and error tit for tat as you feel your way around the map. Get killed by someone off screen and then return to throw potshots in that enemies direction. It robs Hotline Miami of what made it compelling and original. Like Rockstar did when they put a cover system in Max Payne 3.

3 years ago

ok