What caught me by surprise is how well made this game is. Different types of weapons that excel on damaging enemies in a specific way, elemental effects and environmental hazards, incredibly detailed and disgusting gore technology, well designed levels that feels expansive but not too large, having lock-and-key loot in order to minimize the monotony of backtracking, and so on; these systems work so well by themselves and in relation to each other. It's experly crafted. Not to mention how well they brought the vibes of California to life, and the mostly enjoyable stories of its various inhabitants. I decided not to finish the game because I have gotten my fill of wacky post apocalypse zombie killing. I'm glad I gave this game a shot and I would recommend it to others in a heartbeat.

Reviewed on Feb 03, 2024


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