Okami is a gorgeous game and I can see it why it turned heads back in the day. The unique mechanic of this game is the paintbrush, which doubles as a puzzle solving mechanic and a weapon for combat encounters. This game has wonderful atmosphere and music and the entire world looks like a painting.

From the 15 hours or so that I played, my favourite parts were the boss fights. The regular combat encounters got tiring after a while, especially when I kept accidentially stumbling into them while trying to explore or get from A to B. The combat is very basic, and though you occasionally get new moves to add to your arsenal, after a few encounters you've seen it all.

Where I fell off was the minigames and the sheer amount of time spent reading text boxes and listening to dialogue. The worst part is that the dialogue is incessant gibberish noises. I get that voice acting is expensive, but if you can't give the characters actual voices, I would rather listen to nothing at all and just read text. The noises were incredibly grating and you spend a significant amount of time in dialogue scenes. So much time in fact, that in the end I just found this game too slow to get going.

Reviewed on Feb 26, 2024


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