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a very solid wrestling game, they changed the controls from the first one and it leads to a much more natural match flow. Every flaw of the first game is fixed, each individual moveset is completely unique and the aura and vibe of each wrestler is recreated perfectly. Tag matches are decent but suffer the usual issues that wrestling game tags deal with. The bummer here is lack of entrances for the title matches. You have to commend square for putting rikidozan in all of these games too

A great visual homage to the world of pro-wrestling(the hyphenated japanese performance art) , control wise everyone walks like current day keiji mutoh and the dual analog grapple controls are an interesting concept but is a little too overcomplicated to put it all together and feel like you are having good wrestling matches. I bet with hours of practice some really cool stuff could happen , but a few hours of gameplay you feel like you are fighting against the controller. Reminds me of 2001s "ozumo kakutohen" by konami where they tried really hard to make sumo wrestling a dual stick sport. It doesnt work, but you can appreciate the amount of thought that went into it. This is the only wrestling game i can remember where you can change the camera angle in the game.

one of the more audacious movie tie in games i have played, visually very impressive and has great levels unfortunately the actual kung fu is kind of boring