fwiw i prefer playing this over the PS1 version but even all the QoL can’t save me from feeling indifferent. maybe its just the wrong time for me

idk. time has worn off its sheen. i appreciate it for what it is and i will not deny it is a well built, good looking game but. idk. it’s not doing it for me

- waited patiently for the "next-gen" update.
- steam deck verified. nice
- boot it up on my deck
- no graphics settings. they got verification by removing the only thing that requires mouse and keyboard and then didn't give you an in-game way to change them (they did this for skyrim too)
- runs worse

fuck off bethesda jesus christ

sloooooooooooooooow
rise being my first mh fucked me up

also the inconsistent appearance of co-op missions makes this hell to co-ordinate jfc

real good and fun until you get to the levels in space, level design gets really annoying afterwards. lots of damage knockback into bottomless pits ala castlevania. this time around i did not finish but i did in the past so

this felt like it went on for too long, ran outta steam at world (level? stage?) 4. fwiw its a gorgeous game, but that slowdown when too many enemies are on screen is atrocious

enjoyable brief experience, not a bad introduction to the kirby franchise.

(i beat area zero pt 1 and base game, felt fulfilled enough to put off pt 2 for a while)

in spite of its shortcomings this reignited my love for pokemon. i really enjoy the new tera mechanic (although i wish gyms and trainers did more crazy tactics w it but its a pokemon game so. easy) and even though the texture work for the environments is ass ugly, i still enjoyed my time exploring it.

just uh, please make it run at a solid 30fps next time thanks

buggy mess. game saves kept getting corrupted and i no longer have the patience to deal with it

my luck with beloved RPGs working properly is Not Good

I got psuedo-softlocked. a main character went into a portal and - after combat - refused to come out. sick and awesome. I don’t even have a save prior to the portal being opened so I can’t do anything.

yes. im glad this game exists. no, its not perfect. its definitely better than its initial release but clearly still has major issues that are unaddressed

removed from this game’s historical context of being a massive influence on multiplayer FPS design, the single-player campaign definitely exists.

i don’t understand the appeal. there are standout missions, sure! the ac-130 is still cool if only for it’s commentary on violence (although on PC it has this strange motion blur that makes aiming more difficult than it needs to be.) safehouse is a fun mission if you ignore using air munitions and tackle each house raid how you please, even if your options are limited. the nuke mission is haunting, it feels like it came from a different game altogether. but there are far too many missions that amount to going to a point, shooting gallery, move to another point, shooting gallery, rinse and repeat. it’s not for me.

i love the bite-sized length of each level, the music and sound design is great. otherwise its fine. fun, but fine. i feel like more could’ve been done mechanically (maybe a more direct stealth section? racing?) but it’s perfectly average and worth the few hours it takes to beat if you’re curious.

fuck. i need to replay this again and again and again. i need to fully process this when i have the time. is it bad that i relate to the main character in a lot of ways? i just want them to be happy :(

im sorry. this movement is far too stiff for me. i wish i could get past it! i love the aesthetic of this game, its so cute and cozy but i just can’t get past it.

(also weirdly kills my steam deck oled battery like way faster than a game like this should?)

this uh. kinda blows? don’t get me wrong: i love the og aesthetic (not a huge fan of the remastered graphics personally), i love the music, the ai is clever and tricky (with one exception), sound design is punchy.

these level designs came from the bowels of hell. constantly disoriented, always confused. shout out to the ikea arrows in levels and special shout out to the waypoint that frankly should’ve always been visible or able to be summoned with a button press.
the flood sucks. the warthog sucks. christ its like driving on black ice everywhere (that final level was awful bc of its physics and its innate and constant desire to flip over when encountering even the slightest bump.)