It's like they programmed the game to be mathematically as sick as possible.

Apparently a broken mess competitively, but who cares? This is the closest the fighting game genre ever came to art.

Great game, but who was the fucking pillock that decided Castlevania needed limited continues?

What the hell, why is this actually good

Fun fact: this uses the same game engine as Touhou 1.

Smash babbies are not ready for Tekken inputs.

When it comes to "technical milestones in gaming history", we think about our Dooms, or Star Foxes, our Mario 64s, our FF7s. But never does Ys Book I & II come up.

This was an epic 20-hour two-part RPG with animated cutscenes, fully-fledged professional voice acting in both Japanese and English, arranged OST using real CD instruments, and extensive side content all in 1989. A 500MB game in a time when games rarely exceeded 500KB. And it was all done by a small Japanese studio. This is one for the history books and it's a shame it doesn't get the respect the deserves.

As for the game itself, though? Haha, bump combat go BRRRRRRBRBRBRBRRRBRRBRR

2008

Released as freeware only two years before the Steam/Xbox Live indie game boom of the early 2010s, Iji missed out on a LOT of attention and it stings. So ahead of its time it's insane.

One of the greatest PS2 fighters of all time.

There is no comfortable way to play this game. Your only options are:

1) Get an OG Xbox, whose hardware are ticking time bombs and looks like shit on modern TVs
2) Play it on 360, which has poor backwards compatibility and is full of framedrops
3) Upgrade your PC (during a component shortage) so it can handle Xbox emulation, which is still in its relative infancy so hiccups are expected

Fuck you Sega, why did you lose the source code to all your best games, I hate you so fucking much

75% of the assets are completely stolen, and yet this still manages to have some of the most soul I've ever seen put into an indie video game. Long live Dong Dong.

I want to hate this but I'm too nostalgic for shitty Newgrounds art and OCRemix to do so.

Also it's the first fighting game with rollback netcode ever, put some respect on the OG

This might be the only 2D fighting sequel released in the past few years (as of 2022) which actually gives the player more options rather than the opposite. KOF holds the line.

A forgettable entry in the SNK fighting canon that will only be remembered for having the hardest promo art ever to exist.

Aw hell naw who put Einstürzende Neubauten in my arcade shmup

2017

We could have had Ninja Gaiden Souls.

Instead we got Nioh, Nioh 2, Chinese Nioh and Final Fantasy Nioh. May God smite Team Ninja.