The Anti Open World Game

Nothing here!


Shenmue
Shenmue
Often called the progenitor to the open world genre, but it feels completely at odds with what the genre later became. Shenmue revels in that sense of idleness, alienation and lack of purpose that other open world games attempt to remedy.
Shadow of the Colossus
Shadow of the Colossus
The open world here is just a lonely no man's land with nothing to do. People going back to it now are often disappointed by the lack of side activities and instinctively reject that this was a deliberate choice.
Grand Theft Auto IV
Grand Theft Auto IV
After you finish the game and either achieve revenge or sell out to the criminal underworld, you're left with the gray and depressing Liberty City, infinite money, and absolutely fucking nothing interesting to do. Really drives home the total meaninglessness of the life Niko has built there.
Red Dead Redemption
Red Dead Redemption
Similar to GTA IV but better: after John's death, you play as his son Jack, who wants to be a wild outlaw and avenge his father. Except it's fucking 1914, that's not a thing anymore. You're just a loser LARPing as an outlaw in a world where that identity has no meaning. Like GTA IV, you're dropped into an empty and uncaring world with nothing to do.
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain
Wrote a whole review on MGSV, but to sum it up, it's the best critique of the open world live-service game ever made. Listening to podcasts as you perform the dull, repetitive work of maintaining this machine of global mass murder.

1 Comment


10 months ago

Death Stranding could be a decent addition to the list maybe? It's empty desolate world perfectly captures the feeling of isolation it is meant to evoke, and as you play the game you give this empty world more and more meaning. It's anti-MGSV in that sense, but still a subversion of the genre in a way.


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