This review contains spoilers

Nobody Saves the World is not a revolutionary RPG game, but it brings a ton of innovation to the genre. The game takes all of the classic RPG elements and adds something new. Classes, level progression, quests, skill sets, and character impersonation all have a unique interpretation here.

The story, although simple, is also quite unpredictable. The answer to the main mystery surrounding the game is literally on its poster, but you can only notice it after the first playthrough. Making Astrolabus seem accountable for the fungal infection, while the main character is the real culprit, was an interesting plot twist I was not expecting from a game that initially appears so naive. While not a revolutionary idea, many stories have used this plot twist before, the fact that it was unpredictable is a testament to how well it was told and demonstrates the strength of its narrative.

It is worth mentioning that, at the beginning of the game, I felt a familiar sensation. Indeed, its storytelling is very similar to the Guacamelee! series, and only later did I discover that they were made by the same studio. The jokes are perfectly timed and fit seamlessly into the story, enhancing the charisma of secondary characters and even NPCs with no major relevance to the plot. Once again, Drinkbox Studios has created a game that evokes the nostalgic feeling of playing video games while innovating at the same time.

I postponed playing Nobody Saves the World because I underestimated it. I thought it would be a very simple game, and in some ways, it is. However, it is not just that. It is a funny and innovative attempt to create something new in the RPG genre.

Reviewed on Feb 18, 2024


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