Obviously one of the worst games ever made but it's also just bad in such a fascinating way. I can point to the million things wrong with it but they've all been said before. It's just so interesting to me still. There are probably worse games out there! Like this isn't just some soulless lootbox vehicle, or some purposefully awful joke game, or something programmed by like a 10 year old. It is made by a real team with real talent on it! Yet I also can't say it was a loving work that was just deeply flawed but had good intentions. This is such a fundamentally broken product that you can feel it the first time you swing Dante's sword lmfao. The teams experience isn't felt through jank or something like that it's more like every decision in this game is so incompetent that I started to wonder if they did ANY playtesting. I don't have much else to say other than I think this game is worth playing just to see such an interesting piece of action game and Capcom history. With most bad games it's obvious what the thought process was that made them that way, but even knowing the tumultuous development of DMC2 I spent so much of this just completely baffled.

I would say it's only a quick 3-ish hours at least, but they were the longest ones of my life.

Reviewed on Mar 12, 2024


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