went into this completely blind; didn't even know it wasn't a quake sequel. also tried the original version first, which definitely made for rough initial impact

quake ii kicks off in a way that i can lightly describe as "complete dog shit". for some ungodly reason, Club Carmack decided it'd be a nice idea to start players off with the worst pistol and shotgun combo known to mankind (even complete without muzzle flash if the og release is your preference). the fun doesn't stop not starting there, though, because then you pick up the grenades and boy oh boy - my personal favorite aspect about them is how they take 35 years to throw, which makes them only remotely viable either around corners or as a tool to very slowly kill yourself with

it was during the entirety of this first level that i thought to myself, "why does this suck so much fucking dick? who enjoys this? can john carmack really be trusted to call steve jobs an idiot for designing a mouse with one button when he actually thinks quake ii is fun?" then i got the one-two punch: the super shotgun and the chaingun

suddenly - enemies died from being shot. i no longer needed to constantly pop from cover to reliably fight hitscan baddies spongier than those seen in 'chasm: the rift' (which, ironically, is a quake clone). things only went up from here - especially in level 3 where the 90 or so grenades i'd been eagerly not using were finally given purpose via a launcher that didn't have 600 frames of startup. i'd say this is when the game really begins

...and barring the last stage - which definitely gets to a point of feeling sluggish due to its over-eagerness in spamming the most aggravatingly tanky two-legged enemy in the game - it doesn't let up. every later earned weapon (that isn't the rocket launcher) continues to feel pretty fantastic. the BFG in particular took me by surprise with its insane splash and chain damaging. you can fire this thing at one enemy and it'll clear out an entire fucking room. it's awesome and thanks to it using the same ammo as the standard laser rifle, there's no shortage of opportunities to let it loose

i'm not much for movement tech in my fps, but the levels here were designed in ways where i was pretty eager to push myself even on that front. lotsa opportunity to master bunnyhopping and circle jumping. i even skipped some chunks of levels with a few well-placed rocket jumps. fun stuff and it made me just a little more interested in giving quake 3 another shot

sonically and atmospherically, everything's obviously downgraded from q1 due to the lack of trent reznor (note: "HUH" is still intact (phew)) but the sonic mayhem soundtrack isn't totally unwelcome. i'll certainly take a competent albeit standard metal ost over the mick gordon-branded djent slop that this genre is so overly saturated with now

i've yet to play any expansions, but i did try a smidge of the n64 stages and found them to be really charming. kinda surreal to see a take of this game with so much color in it. definitely gonna get back to that, but for now i think i'm just gonna go straight for quake 4

Reviewed on Apr 22, 2024


6 Comments


11 days ago

i agree with you a billion times over about the music. i hate hate HATE the music that has invaded all these games nowadays that have no fucking riffs.

11 days ago

Your Quake era is a great read. I hope you’ll consider playing Arcane Dimensions. It’s the ultimate Quake 1 mod with many large, often epic levels.
i can't believe you actually like quake 2 you poser

9 days ago

@gruel i'm glad we are united in our hatred for djent

@janssenjam i appreciate that, thanks. arcane dimensions is something i'm curious towards. i saw a review on here that suggested playing that instead of the base game, which caved my skull in a little bit to even consider given how different it clearly is, but it looks pretty neat in its own right

8 days ago

For me Quake 1 and 2's soundtracks are pretty equal, but for different reasons of. Trent's atmospheric soundtrack for the first game is fantastic but I also really like Sonic Mayhem's industrial metal ost as well. It's a shame a lot of people put down 2's ost so much.

8 days ago

@mrhoodie i definitely vastly prefer quake 1's ost in every regard, but 2's is solid albeit a bit one note imo. i've definitely heard worse depictions of metal in video games (see: doom 2016, ultrakill and guilty gear)

but also as someone who listens to a lot of metal i'm not really super impressed either. it's good while it's on and fulfills its purpose. dunno how much i'd listen to it on its own