i like good things.
i don't like bad things.
my ratings are on a 1-10 scale. i don't believe 5/10 is an innately negative score.
Personal Ratings


Epic Gamer

Played 1000+ games

GOTY '23

Participated in the 2023 Game of the Year Event


Mentioned by another user

GOTY '22

Participated in the 2022 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page


Found the secret ogre page


Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others


Created a list folder with 5+ lists


Liked 50+ reviews / lists


Created 10+ public lists

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event


Gained 100+ followers


Gained 750+ total review likes


Gained 300+ total review likes

Well Written

Gained 10+ likes on a single review


Gained 100+ total review likes

Trend Setter

Gained 50+ followers

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games


Played 250+ games


Played 100+ games


Gained 15+ followers


Gained 3+ followers


Gained 10+ total review likes

Favorite Games

Halo 3
Halo 3
Kingdom Hearts Final Mix
Kingdom Hearts Final Mix
Sonic Adventure 2
Sonic Adventure 2
Stranger of Paradise: Final Fantasy Origin
Stranger of Paradise: Final Fantasy Origin


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More


Apr 19

Chasm: The Rift
Chasm: The Rift

Apr 16


Apr 14

Kileak: The DNA Imperative
Kileak: The DNA Imperative

Apr 12

Sonic Superstars
Sonic Superstars

Apr 02

Recently Reviewed See More

"wait - you haven't played quake?"
~almost everyone who i've gushed about this to game in the past few days

a little about me: i'm partial to industrial grit, my favorite doom games favor grimly edgy atmosphere over 80s thrash worship, i'm a big NIN fan and the downward spiral is one of my top 5 favorite albums. so this should be a no brainer, right?

well - yeah, actually. that's exactly right. throughout my playthrough all i could continually ask myself was, "why the fuck didn't i play this sooner?" and rightfully so. i think the reason quake has eluded me for so long is because its holistic reputation is eclipsed at this point by a diehard multiplayer community that i frankly don't give a shit about. i'm not much of a multiplayer enthusiast for anything - let alone tech-y arena shooters - and honestly i probably would've continued ignoring this absolute fucking masterpiece if not for my pressing curiosity towards trent reznor's involvement

that'd have been a huge mistake; quake is easily the best boomer shooter i've ever played

this is where i could talk about how i adore the weapons and their balancing, the general focus on straightforward maps with powerups everywhere, the difficulty being largely driven by how easy it is to kill yourself in tight spaces - or even the god tier ambient score that has just the right amounts of otherworldly screams and metallic chords strewn about - i COULD go into those things and we could be here for a considerable amount of time - but instead of doing any of that, i'm just going to say that the shambler is one of the greatest enemy designs in any fps. in fact, my feeling towards quake 1 can be summarized roughly with my thoughts on the shambler; he's absolutely perfect. i love this giant, dopey, teethy foreskin man in all his fleshy (not furry - fuck you) glory. and i haven't even begun to MENTION his timbs yet

my mans butters be outright otherworldly

very competent, but not much else. on one hand i appreciate the high-tension, almost dungeon-crawl nature of the levels. you're trained very early on to understand that every corner, item pickup, hell - even secret room is liable to be a deathtrap. kinda reminds me more of a 2000s shooter than a boomer one with its slower pace, which i'm not opposed to

on the other hand... every enemy being a sponge gets pretty fucking tiring at points and resultantly your weapons tend to feel like peashooters (especially against anything running on all fours). there's limb dismemberment, which sells the overwhelming strength that some monsters clearly hold over you - and it can be used to literally disarm the especially tanky ones - but also feels a little undercooked as it's usually a better idea to just shoot someone's head off anyway

level design's a mixed bag. i'm not a fan of the whole "take a wild guess and shoot a hole in the wall" philosophy, but none of the 'puzzles' are too out there to figure out. environments kinda suck though. i found myself enjoying the quake knockoff-y industrial areas the most and really, really was not too fond of episode 2's bland egypt theme (or its shitty platforming). definitely not much of a looker overall

it's pretty clear why some people love this game and some hate it. the generic setup is made a hell of a lot more standout by its relentlessly troll-heavy design, but if you're not a fan of that then there's probably nothing here for you

if chasm: the rift were a person it'd be this scandinavian guy i knew when i was 13 who frequented 4chan and constantly veiled himself in irony as a substitute for personality

i think bruno mars wrote a song about this game that was pretty popular in 2010 or so