TL;DR: you could build a mountain out of the complaints thrown at this game, but you'd only get a molehill out of the ones that are actually valid

left alive isn't metal gear. it has a fair amount of low budget jank, but outside of the inconsistent performance, some weird animations and a few ai quirks here and there, it works as intended (if you can handle literally anything made by cavia, you'll be fine.) that said - depending on your playstyle and willingness to experiment, the experience is either gonna be totally exhilarating or completely exhausting

let's dispel the myth once and for all: not only is left alive not metal gear - it's not even a stealth game. enemies are armed to the teeth. these aren't dudes in military garb - they're soldiers with armored exosuits. it'd be stupid if you could just 'stealth takedown' them. so what's the solution, especially on higher difficulties? (read: any one that isn't the casual mode that they patched in for people who refused to play the game properly)

RUN LIKE A BITCH

oh, but if only i could easily obtain tools to distract or disarm guards to avoid the constant gunfire. if only i could plant traps or obscure my trail with smoke bombs. if only i could slide tackle into enemies while sprinting as if this were vanquish and knock them on their asses. oh wait - i can do all of that. soldiers are spongy, but the sheer amount of ways you can manipulate them justifies that. sure, it'll take eight headshots to kill someone, but what about when while they're too busy shaking off a molotov cocktail to retaliate? or trying to dismantle a barb wire trap?

on paper it might seem like you've got all the tools you need to dispose of anything, but ammo is fairly scarce and you can't carry much of it. maps are visited under different circumstances by all three characters and the loot in each area is finite. stocking up on ammo or all the scrap you can find might sound like a good idea at first, but you could be giving your other characters a much harder time for lack of preparation

narratively, i don't have a lot to say without spoilers. as a front mission fan, it's certainly cool to dicaprio_point.gif at all the familiar terminology and factions. definitely feels like there could've been more on the narrative front, but what's here is cool and the cast carrying things is surprisingly high profile - even nigh animation-less sidequest npcs are absurdly well voiced. the morality decisions are also interesting and fairly pivotal (ranging from survivors killing themselves because you told them the wrong things, to actually important characters dying unjustly for your actions). i like that what you get out of the narrative is reflective of what you put into it. moreover, i appreciate that because this is a front mission game i can pilot wanzers. that's pretty cool too

look. if you're still here then your curiosity must be sparked in some manner. i'll be frank: this game gets cheap. i bought it for $6 and i'd have gladly paid multiples of that. there are great ideas here and they're not even deeply buried under jank. this is just a fun and unique experience through and through. easily recommended to anyone with passing interest and an open mind. play on the hopeless difficulty too - it isn't - it puts you in the right mentality to get through novo slava as intended. don't sweat the side missions too much - they're tough and staying alive is hard enough as is

moral of this story: never fucking trust game critics or youtube funnymen. seriously. most of the negative reviews on steam have less than an hour of playtime and yet they act as if left alive assaulted their family and left no one alive

it's embarrassing

Reviewed on Jul 11, 2023


15 Comments


9 months ago

ALSO: disable all the shitty 'day one edition' dlc and world of tanks promo nonsense. while you're at it, remove or rename this entire audio file because there's a special spot in hell reserved for whoever made it play every five seconds while in the presence of enemies

do all that and you're golden. sorry ps4 players - you're just gonna need to mute the voices if it bothers you too much

9 months ago

haven't played this but i love seeing a different take on a game with such a negative reception. i love stuff like this though.

9 months ago

the art is cool

9 months ago

is this game better with a controller or KBM

9 months ago

@huss controller for sure

9 months ago

I've always wanted to try it even though I haven't played any other Front Mission so far.
I remember being excited by the very first trailer but in the end everyone was talking bad about it.

I think I will try it now, thanks.

9 months ago

@gruel i'm glad you caught wind of this because given how you feel about other controversial games i'd totally see it being up your alley as well. my perception of left alive is like... how i'd imagine yours of ff8 would be if everyone who slammed it gave up before fighting ifrit. not the most 1:1 comparison but close enough i think

@cefalu i hope you enjoy it! you don't really need any front mission experience to understand what's going on, but it's nice to understand some of the factions' deeper histories. i'd recommend the series in general if srpgs or political intrigue are your thing. front mission 1st is a solid game with a cool plot (ds or remake are the ideal versions - whichever looks more visually appealing to you) and fm2's remake should be out soon, which i am extremely excited for because that game is awesome but unfortunately extremely inaccessible due to unfinished translation patches, buggy emulation and needing an accompanying text file to go along with said patch. it's fucked

9 months ago

extremely common "controversial square game is actually fine" moment. at this point i wouldnt be surprised if forspoken was actually alright

9 months ago

right dead

9 months ago

Haven't thought of this game in a while, but your review has piqued my interest in it

9 months ago

how do you disable the dlcs and promo stuff

9 months ago

@huss go to the game's properties on steam, click the dlc tab, disable everything listed. i'd assume/hope you could do the same thing on ps4 too

9 months ago

what if hypothetically the game was not acquired from steam...

9 months ago

@huss i have no idea where the dlc is in the file directories. you'd have to dig around it yourself

9 months ago

I wasn't a fan of Left Alive myself playing it wise but I could tell it was made in earnest.

Which is something that's seeming to be missing from reviewers moral character it seems