14 reviews liked by corgi


i loved isaac newton kinda throwing it back in whirling in rags

Spirit of Justice reeks of desperation.

Following up a game that stifled continuity so severely left the series very little room to expand. Phoenix and Apollo’s trajectories were cut off after AA4. Athena’s poor excuse for an arc was open and shut in her debut game. What ground does the series have left to stand on? Naturally, Capcom didn’t aim to slip out of the corner they backed themselves into. They raised the stakes and cornered themselves even further.


It would be remiss of me not to mention the overt orientalism present throughout the game. The original Ace Attorney trilogy centralized a family drama around a modernized depiction of spirit channeling. The ritual was used not only as a component to multiple murder mysteries but as a conduit to express generational trauma. The design aesthetics of Kurain Village and the Fey family borrowed only from traditional Japanese architecture and fashion, harmonizing with the cosmopolitan city life of Japanifornia.

Spirit of Justice not only contains uninteresting and stagnant characters that make far worse use of spirit channeling as an in-universe plot device, but the aesthetics of Khura’in (additionally a full-blown kingdom…one of this game’s many retcons) seem to broadly take design inspiration from the Middle East and South Asia without any tact or reason. The kingdom is presented as a theocratic (while also secular?) monarchy that has a ridiculous hatred of defense attorneys and wishes to execute them alongside their wrongfully charged defendants. While AA5’s only overarching theme to stand on was the pitiful and heavy-handed “dark age of the law,” completely overturning the moral argument presented to the player in AA4, Spirit of Justice’s moral argument, if you can even call it that, disavows a fictional and vaguely oriental monarchy for having a made-up law that criminalizes being a defense attorney.
I never thought I’d say this but maybe The Great Ace Attorney should learn a thing or two from this game about being anti-monarchy
AA6 continues to cast away the character drama present in the first four games to tell a story about a strawman political viewpoint and stereotyped culture that doesn’t exist, simply to raise the stakes for the player in an act of extremely misguided fanservice.


Speaking of fanservice, all of your favorite characters are back and they’re all shells of their former selves! I could go on about how The Magical Turnabout in particular is a masterclass in character assassination. In fact, I will.

Well written characters have desires. In AA4, Ema Skye was introduced to the player as a disillusioned police detective who never accomplished her goal of becoming a forensic scientist. Her grudge against the police force extends back to her debut in Rise from The Ashes, and her bias against the current justice system go hand in hand with AA4’s broader themes of disillusionment. Her viewpoint is remarkably different from the police presence in past games, and her willingness to cooperate with Apollo and Trucy (along with her past allegiance to Phoenix) subverts the player’s expectations to create a distinct web of relationships not present in newer games.

In AA6, Ema is not a police detective anymore. She achieves her goal of becoming a forensic scientist offscreen, and her disillusionment with the justice system is cast aside completely. She no longer has greater desires, and her character is no longer multidimensional. She isn’t set up to change or grow at all.

Here’s another example. Trucy was introduced in AA4 as an assistant with a lot more agency and wit than her predecessors. She frequently held her own during courtroom conversations, stalled a trial with a fake hostage, and was brave enough to confront her family trauma in Turnabout Succession. In the post-trial conversation between Phoenix and Thalassa, Phoenix mentions that he’s the only one who knows how hurt Trucy feels deep down. She puts on a face, but never truly reckons with the evil deeds done by her father, grandfather, and Valant.

In AA6, Trucy is accused of murder during her magic show. Not only does this magic show retcon a secret fourth member into Troupe Gramarye that was entirely irrelevant to the love triangle and accident that formed Trucy and Apollo’s original backstories, but this case also seems to completely rewrite and exonerate Magnifi Gramarye from his original misdeeds. Remember that original source of Trucy’s anguish? Yeah, it’s totally erased. Magnifi is genuinely portrayed as a kind and benevolent mentor here (You know, the man who blackmailed his troupe, tried coaxing one of them into murdering him, framed his suicide after that failed...). The game still tried to keep her concealed anguish as a character trait, so we’re left with a Trucy who feigns a smile for no discernable reason.

I talked about Apollo’s rewriting in my AA5 review, so I’ll keep this one short; once again, he is portrayed as a protégé who looks up to Phoenix, when his debut game had them act more like puppet and puppet master respectively. It’s the same in AA6, Apollo simply sees Phoenix as a generic mentor and the tension he felt towards Phoenix (which also fueled his desires as a character!) is completely gone.


I think it’s funny that spirit seances were chosen as the new big mechanic for this game even though the video analysis minigames in past entries were like, universally hated among fans.


Look, I could go on about how the Ace Attorney series effectively backed itself into a corner with stagnant characters and childish shonen writing (…and I probably will in a separate review for the Trilogy release), but in short, this series is left with nowhere to go. Phoenix Wright as a character is a husk of his former self, Apollo Justice is whatever the hell each game wants him to be, and Athena Cykes is a focus grouped cookie cutter “new protagonist” whose goal of exonerating Simon has been accomplished, leaving her with no more desires as well, effectively also making her a husk of what little depth she had.

Also I’ll say it as many times as necessary: DLC cases in this manner are inherently depraved. Remember when RPGs were sold as full games? Oh right, that means there has to be an actual cohesive story arc.


The stakes have been maxed out, and we’re 6 numerical entries in. This is unsustainable. What next, yet another hostage situation?

erm... what the deuce. i liked the gameplay and art direction plenty. the story execution disappointed. had you caught me then just finishing, i would've ranted several paragraphs.

imagine destroying a character arc so badly just to give all the focus to phoenix wright.

more like spirit of justpiss.

I could write an essay on how atrocious the final case of this game is. good god

This review contains spoilers

THEY RUIEND IT!!! uggghhhh man this game. came in from the 5th game which was.... fine. but this game oooooooh gets my blood boiling. totally retcons the established lore of Kurian and apollo. miss characterizes everyone, (especially that phoenix isn't throwing up at the thought that Trucy is accused of murder and he cant to anything about it.) clay is forgotten about, especially that they grew up near the space station so where's that???? god. it doesn't deal with any of the traumas or the repercussions of the previous games. the story beats are kinda interesting? but maaan play the trilogy and the 4th game. maybe the fifth for Athena. If you want more content that is good play the professor Layton game, the investigation games, and watch the stage plays, free on youtube. I hate this game. i hoped i wouldn't but they did them so dirty. and not to mention the 3d models kinda suck.

This game sucks its boring gameplays unrefined they ruined the lore the characters feel inauthentic the models are shit i couldnt care about it no matter how hard i tried

This review contains spoilers

I really don't understand why people like this. The best I can say is that Maya's return was great, it had cool concepts with the spirit channeling and some cool twists, but the execution was very poorly done. Rayfa was also an interesting character but I wish she was done better and Nayhuta was both boring and frustrating.

The pun names are bad and felt lazy, and it does a very poor job with worldbuilding and developing a culture by leaning on puns and only going as far as the country's government and religion and failing to develop on anything further, and the way Phoenix acted as a tourist was awful to watch.

Like Dual Destinies, it also undid a lot of AA4 and that's very apparent with Trucy and Apollo, and it fails as a supposed ending to Apollo's character arc by introducing a backstory out of nowhere only during the final case. Athena is also treated as incompetent as both a lawyer and a psychologist and it was just frustrating. It had most of the same problems as DD and I don't quite get why DD is so hated but SoJ is so loved.

I will give it credit though for having a decent system character but it had a weird issue where the character themselves were fine, but everyone around them was just awful with calling them personalities and forcing them to switch. Which I guess is accurate to real life tbf but Athena as a psychologist I'd hope would know better.

I don't normally like to rag on games this much but I really can't understand why people like it.

i wish i could give a game negative stars. in all seriousness this game is almost entirely irredeemable in my eyes from the rampant racism in the entire execution of khurain.

the returning cast feels like they're all poor actors trying to pretend to be their past selves, especially phoenix, maya, and trucy (the latter two who are regressed into wind up dolls that say 'steel samurai' or 'magic panties' whenever the camera pans to them). the cases drag on with dull mysteries, and without that emotional connection i would routinely stop playing.

the closest this games gets to being good is turnabout storyteller because it is not attached to the main plot of the game at all. athena and blackquill get some time to riff off of each other and i would really rather play that than see a lobotomized phoenix.

the new characters are also uninteresting, with the exception of rayfa. nahyuta is actually the worst written prosecutor in my eyes (THIS INCLUDES DGS) for the criminal sin of being boring. him being bitchy isn't even funny. it feels like they read everything people liked about the trilogy and tried to copy it without understanding why it worked