At first I was kinda disappointed by Boltgun. First of all, I had trouble running it on my laptop, so I got it on my switch instead. Don't do that! I got it to run fine by turning off all the post processing, but there were still parts that ran horribly and occasional glitchyness. Once I got it running though, I started feeling like chapter 1 (out of 3) was boring, in the same way Prodeus ended up for me. The themeing was great, but the guns were just fine (outside of the titular boltgun, which was awesome) and the levels were just a bit too tough to find my way around, especially considering the lack of an automap.

Then I got to chapter 2, and the Quakey-ness of things ratcheted WAY up, the levels had much clearer progressions, and the last four weapons got introduced, and WOW what a difference. All of a sudden I wasn't just stuck with the shotgun (not my fav shotgun in a boomer shooter) when my boltgun ran out of ammo! I was platforming and zooming around from key to door, circle strafing big ol Warhammer horrors with a revolver rocket launcher thing, and it suuuper clicked. When Ch3 started I was worried there'd be something to screw with the click, but instead it kinda just keeps the vibe from ch2 going, but ups the level concepts to a new level of clarity and interest! It's just a ton of fun.

If you're into warhammer and boomer shooters, even casually, I'd give this a shot. I'd even try to push through ch1 if you're not loving it. I would prooobably err on the lower side of difficulty, since it feels a bit highly tuned for my tastes, but regardless it's just good kinetic fun.

Reviewed on Jun 11, 2023


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