It's cute. It's edgy. It's pixellated. It's everything I ever wanted out of a raising game. BLESS

It's a strange, under-designed, buggy mess... so why can't I stop playing?!

A gorgeous game with satisfying gameplay and an unexpectedly moving narrative. The only problem is that I wish there was more of it.

A cute, entertaining, low-difficulty point-and-click that offers an interesting and emotional story in just a few hours' time. Just like the studio's other, slightly more well-known visual novel series Purrfect Apawcalypse, Cool Kid Cody simply oozes charm, and it's worth at least trying out the free-to-play first chapter just for the character portraits and background art alone.

Very enjoyable. -0.5 stars for whatever the hell Weird Route was.

The first two episodes are a bit lackluster, but the last three definitely make up for them and then some. Quite quite good.

I like this game too much to write an unbiased review of it. It is quite good. I like the funny talking animals.

I don't like platformers, but I have to make an exception for this game. There's nothing like the feeling of being so engrossed in a game that the controller melts away in your hand and you FEEL like you're in the game.

Also Raz is only ten years old god help him

Average and enjoyable in kind of a remarkable way. The dog care system can feel kind of tacked-on at times, but I don't think the dating sim aspects of the game would be nearly as enjoyable without it. The game is also still getting bug patches and cute little seasonal updates, which is nice.

I marked as complete after finishing one character route, but I would like to go back and do some more. Maybe it's the sort of game to play in chunks over a long period of time, because after I finished my first route I was all... boy, I don't want to do that all over again!

After playing this game incessantly for a year after release, I have now settled comfortably into a routine of checking in on and maintaining my island once, maybe twice a week. Progression becomes so stunted in the lategame search for recipes, furniture, and art that it's hard to justify playing so often otherwise. Maybe I could engage in some online trading for items I don't have... but I just can't be bothered. Oh well!

As a game about taking pictures of Pokemon it kind of sucks. As a game about looking at Pokemon... I mean, I don't think it gets better than this.

2018

This game gets repetitive. Right? Of course it does. Once you git gud enough to escape once it gets repetitive. Game grows stale, put down game and play different game. But you don't. You keep doing it until you get the true ending. And then you keep doing it until you unlock all the aspects and experiment with every boon and Daedalus buff. And then you keep doing it because you want to max out everyone's affection and deck out the House with fun furniture that angers your dad, and maybe even date someone, or play the lyre, or achieve more pointless Ranks, or do increasingly absurd challenge runs, or maybe you've just become so accustomed to the small dopamine hits granted by this game's satisfying combat system that you just. Can't. Stop.

Sometimes I wonder if I'll ever be done playing Hades.

I can only really recommend this game to someone who already likes Sam & Max and is willing to forgo their Gamer Pride and use a walkthrough. The often vaguely offensive jokes, dated cultural references, and Ye Olde LucasArts Jank asks a lot of the modern-day video game player--but if you're just here for the McGruff the Crime Dog and his jovially murderous lagomorph life-partner, then it's easy to look past that and enjoy the game for what it is. Mostly.