The game is a great boomer-shooter. The graphics and atmosphere are great. The weapons are fun to use. It's a bloodbath. However, I think what makes this game more special than tons of others comes from a design subtlety in the gameplay. You feel the need to find orbs and secret areas in the game because you can only access new weapons thanks to them. And since you are in need of new weapons, you constantly want to examine even the darkest corners of the map. I wanted to constantly open the 3D map and observe the indentations and protrusions you jumped over. Despite these, the game has thought about distributing plenty of orbs that you can easily access, considering the players who do not want to do this. I had a lot of fun finding the orbs. At many points, it requires you to use your practical intelligence and look at the map in more detail. I wish it had adopted a slightly larger and more puzzle-oriented structure. I have another complaint here. Most of the time we can go back to get the irbu we missed on the map, but sometimes I experienced times when it was not possible to return. Of course, it may be difficult to adjust this for such detailed and magnificently thought-out sections, I can understand that, but this situation could still be a little more elaborated. Enemy variety could have been a little more. Other than that, it was a pretty good game. I think it is one of the best boomer-shooter games of modern times, especially in terms of design.

Reviewed on Jan 26, 2024


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