Happy for all of y'all who love this, as it clearly is well made, but I couldn't stand playing this lol. And I fucking loved DOOM 2016! Even got the platinum trophy for that. But this? I finished a few levels and walked away.

I think the main cause off that was they tacked on too much to the gameplay loop. 2016 threw plenty of enemies at you and periodically introduced new threats and tools to take them on, but largely let you use those tools however you wanted to take on the situations they built for you. In Eternal, enemies have very specific weaknesses that you very specifically HAVE to hit with a specific gun (or even a specific alt fire of a gun...) to kill them. To me, that runs completely counterintuitive to the speed of the combat in these games, which Eternal maybe even increases from 2016? Felt that way to me, could be wrong there though.

The way they handled the story here too just shows a complete lack of awareness of what worked in 2016. I obviously can't speak for the whole thing in Eternal since I didn't finish it, but the simple way it's presented is the complete opposite of how the story in 2016 was handled (which was a major part of what made it enjoyable imo). Compare Doomguy smashing an exposition giving monitor in that game to him standing around and listening to lore dumps in this game and you'll see what I mean. I don't give a fuck about the lore in DOOM, and anyone who does is an absolute lunatic. The fact that the devs all assumed we did makes them even bigger lunatics.

Reviewed on Jun 05, 2022


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