6 reviews liked by dontbashash


A super smart and special puzzle game. So creative, so cool, a few issues with how long it takes to get around and how easy it can be to get lost but I admit that Im just bad with directions. Still wondering if I should put this at a 5/5 but I did knock the half point because of the aforementioned friction.

Realistically, Little Kitty, Big City is probably a 6/10, maybe a 7/10. It's not doing anything particularly new or interesting. The platforming is rote and sticky, it's buggier than it should be, the music is nondescript amd it's very short (maybe three hours if you're not going for all the achievements. Counterpoint: cats are cute and I like them.

Perhaps that sounds like I'm being deliberately facetious, dismissing any possible criticisms of the game with flippancy. But I honestly believe that the theming and charm of Little Kitty elevates a flawed and generally average game to an experience that had me consistently smiling for four hours.

I've resisted the temptation to compare Little Kitty to Stray so far, but it's a comparison that is as necessary as it is inevitable. Where Stray felt like a pretty bogstandard linear adventure game with the idea of a feline protagonist added in later, Little Kitty's design document is probably just the word "CAT!" written over and over. Every interaction in the game is designed to evoke true kitty immersion and it works. From a varied selection of cat nap spots, the ability to catch (and release safely) birds, the ability to knock fragile things off of shelves, all of these and more combine to provide a deeply entertaining digital depiction of an animal's whole vibe akin to what Untitled Goose Game did for geese.

Overall, Little Kitty, Big City is a fine game. Its building blocks are nondescript, but the sheer amount of charm pushes it to a higher level than you'd expect. I do still wish the game was a little bigger and that its moment to moment interactions were more varied, but in the end, I had a great time and I will likely think back on Little Kitty a lot as time goes by. If you adore cats, then you've probably already bought this.

It's not bad but to say its good is being a little generous. I think the radio in this game totally carries and tbh the story goes in some interesting places. It's very much a run away from the enemy/avoid traps style of platforming. The one hit death can be a pain at times. This is a podcast game where they built the podcast INTO the game. Def heavy handed at times (perhaps knowingly so?) but a fun anti-capitalist pro-environment message.

I've never played a decision-based game where absolutely nothing happens before. I picked this game as something to play with a fellow FMV fan. We were both totally okay with this game potentially being kind of bad and it still disappointed me.

Before this game I thought I had played the worst FMV game ever with I saw Black Clouds but this is somehow way worse.

I don't normally like these kinds of games but lethal company has grown on me quite a bit. It's a simple loop but what I like about it the most is how you can slowly gain data to learn about the monsters so even if you die of BS it can be a learning experience. I also love decorating my ship even tho its a waste of money bc this is a video game not real life imma buy what I want.

P.T.

2014