If the FromSoftware games were ranked on objective quality, Sekiro would be on top. Sekiro is, in my opinion, the closest a game can possibly get to being perfect. It took me a while to understand Sekiro. I had already played all three Dark Souls games, but Sekiro proved to be much different. In the first real Genichiro fight on top the castle, I was completely blocked. However, through numerous failed attempts, the game clicked, and I had finally "gotten it." I had to play differently than I had been taught to in other games. I understood that I had to play how it was made to be played, and I instantly found the value in the rewarding gameplay.

The story of Sekiro is engaging and linearly driven, unlike the studio's other games, while also keeping the same player driven discovery that makes it so interesting to explore. The world is one of the most beautiful FromSoftware has created, with awe inspiring enemy designs and environments. And of course, the combat is perfectly crafted to bring the most player control and difficulty possible. Overcoming some of this game's hardest challenges, like Sword Saint Isshin or the Demon of Hatred, NEVER felt unfair. The satisfaction gained from finally defeating a tough enemy is unmatched. Sekiro is absolutely deserving of the highest praises, and I can only hope more perfect games like it come from FromSoftware.

Reviewed on Apr 27, 2023


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