fun concept gone to waste by merciless difficulty and driving that feels like shit

and no the horn did not make the game more fun

an aesthetically rich game with okay puzzles. was never really compelled by its gameplay or progression so it wound up taking me nearly a year to finish, so

spent a lot of time with this game as a kid after getting it for free in that ATI promo. was never any good at it but i had enough fun just seeing the elements of half life 2 interpreted for fast-paced deathmatch.

hope this game comes back someday.

a simple game with mesmerizing style. its strange, alien setting is deeply and effectively underscored by its minimal graphics and droning, propulsive sounds.

you can either despair over the gamification and glorification of wage slavery or you can shut up and learn the godless controls for this damn power shovel cuz this curry ain't gonna fuckin pour itself

the phantoms are really cute. great game

1995

this game goes hard once you get to the credits

loved the sound design and music but i couldn't really take anything else about the game seriously—it's just too goofy and the pace is excruciating

cute and fun game where you play as a little dragon who has to rescue members of the big gay dragon polycule that adopted you

not enough of a bottom to like this game i guess