i'm bummed out to be mixed on this game.
cause like, the visuals and the atmosphere are so unique and cool, making your playthrough one hell of a ride through its dark and weirdly more light-hearted moments. I love the artstyle, the character designs and I don't mind one bit the shortness of the game, I like when a game isn't that long of an experience!
but certain aspects of the game ended up backfiring :
- the puzzles are really cryptic, which adds to the experience and atmosphere on a casual playthrough. BUT, if you want to see the true ending, you gotta do everything right, and doing everything without a guide is pretty much impossible. it's a bummer cause I like the themes but I didn't have the will to play through the whole game again just to see it pan out.
- the controls are a bit of a hassle, they aren't the tightest thing in the world, which makes navigating some rooms kind of a pain (even more of a pain if you're trying to get the true ending).
- though i don't mind its length, the price tag is a bit high, which I do get cause you know, gotta pay the bills and eat when you're an indie, but I remember kinda feeling sad at how short the game was when I first finished it because of its price.
so yeah, even though I may be a bit harsh, I'm so glad Subway Midnight is a thing that exists, and I think we should get more games like it. just keep in mind that this is a rather short experience which might be a bit frustrating depending on what you want out of it, and I think you'll like it even more than I did!!

Reviewed on Mar 26, 2024


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