This genuinely one of the most creative games I've experienced in a long time. Psychonauts takes some concepts like trauma and finds ways to just make them so entertaining, in the best ways possible. The comedy in this game is perfect for me. The deadpan goofiness of it just oozes charm the whole way through.
The gameplay is fun but has some faults to it. Traversing is pretty fun but gets exponentially more fun once you get the psy ball and get to roll around. This game is one of those old games that give you abilities and offers you the choice to break the game if you can using these abilities. I feel this works both in and against this game's favor. on one hand if you try something and it works, it feels amazing. However, if you're in a pretty open level, like the kingdom one, its so easy to get lost and feel like what's expected of you isn't clear. The amount of time I would spend in that section trying to do something that I wasn't even sure was the right thing. I think it's clear that wasn't my favorite.
The game and world are super open and do expect you to interact with people and try a lot of things. It was an aspect that i struggled with a bit but not something I'd fault the game for because that was how games used to be.
The final level is rough, not spoiling anything but it requires a lot of precise platforming which the game did not expect as much from you in the past and made for some rough parts. The bosses are super creative and always felt different from the others and they stood out. I'd highly recommend this game if you enjoy platformers and fun dialogue and creatively rich environments. I feel the combat is somewhat simple but works for what it is, a great game.

Reviewed on Mar 08, 2024


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