A somewhat obscure Source Engine game that I occasionally play sometimes (mostly with bots). It's basically like TTT or Among Us in some ways but in a steampunk theme. Not worth buying because there aren't any servers for it (unless you check the servers tab and use "The Ship" dialogue in the Steam menu.) But, even if you buy it you're entitled to get a free gift copy of the game that you can give to anyone else, though I doubt anyone else would be interested in playing this game more than once or twice times.

why is this considered one of the big three build games when you have redneck rampage that could easily replace it

one of the last good games of nba before 2k ruined it for that digital currency stuff

we need more NCAA based basketball games

only rating this higher than one star because it has the WON menu which the steam version simply lacks sadly

goddamn the marines are annoying as hell :/

this port is hated for no reason

https://steamcommunity.com/id/fluddsskark/recommended/434050/

OVERVIEW
Duke Nukem 3D, one of the most influential games of all time. This game has put a mark in every video game since then, for it's level of interactivity something present in almost all games, and this game representing the height for all 2.5D-based games with the phenomenal BUILD by Ken Silverman. It's essentially a must-play if you want to get into the boomer shooters.

GAMEPLAY
The gameplay is formulaic for it's time, but the level of detail in these games and interactivity had made this game very remarkable, people have said that Quake and Duke Nukem 3D had paved the way for Half-Life and Unreal, which is certainly true, and it also applies outside of FPS games. Though Duke Nukem 3D had kept some of the weaker points of older 2.5D games, with one being the key cards to progress to another area. Duke Nukem 3D had the first and the third episode as city levels, something that was not that common in 2.5D games. But it also had it's fair share of a space episode, with Lunar Apocalypse being more reminiscent of the earlier 2.5D games that had the same setting. Weapons that are also formulaic but with some interesting ones like the Shrink-Ray, the Freezethrower and the Devastator, a mini-nuke gun that I personally compare it as a discount BFG-9000. 3D Realms later unveiled the Plutonium expansion, that upgraded the game from 1.3 to 1.4. People now know Plutonium as the Atomic Edition, 1.5. This expansion/update added a whole new episode, 'The Birth', some new enemies and a new weapon that would expand enemies instead of shrinking them. Lastly, the 20th Anniversary adds another episode, but there's a twist. All maps of are based on a real life location in the world, giving it the 'World Tour' name. New enemy and an addition of a Flamethrower had made this an interesting episode, including the fact that some of the original developers from 1996 had worked on this.

MY EXPECTATIONS
This version of the game is not very good compared to the one that 3D Realms released a while ago that was pulled out of the store shelves. It was called 'The Megaton Edition' and it had the expansions that were released circa 1997 (that excludes The Birth, as it was an official expansion and an update), and an emulated MS-DOS port, I would've personally liked that because I had already completed the Atomic Edition via MS-DOS, and I'm a purist in terms of playing boomer shooters. I wished that this game had the option to pick between Roland SC-55/88 and OPL-derivative music. The soundfont present in 20th Anniversary sounds a bit off. It feels like a soundcard trying to imitate a Roland but some of the sounds there just don't feel right. Gravis would've been interesting, but I highly doubt anyone is going to use that.

FUTURE
As for the future of this game and franchise, it certainly looks bleak. Ever since the IP had been taken from the old 3D Realms after the dissolution of the company, they haven't done a lot for this game. A lot of people are wishing that the IP was given to the Danish 3D Realms, which has nothing to do with the OG 3DR except for the namesake. While there's a small window for hope, a lot of drama ensues within the former leading developers of the game, with some tirades. If there isn't another Duke Nukem, then certainly the 3rd one had been the most legendary one, and it will be remembered for a long time.

https://steamcommunity.com/id/fluddsskark/recommended/223470/

Preamble
Postal 2 is one of those games that has been shunned upon by a lot of people and a liked game by some. This game has been in such controversy for it's violence and other controversies but it's humor has been applauded. The game is generally considered an niche game because it is not much known and is mostly well known within the FPS community.

Gameplay
The story of the game tells us that the game takes place around a small town in Arizona called Paradise, which is based on the real life Bisbee, Arizona. The story goes on from Monday to Friday. You play as the Postal Dude, who is not related to The Dude from The Big Lebowski but has a lot of comparisons put with him, like an unemployed person who lives in a small house, but in Postal 2's terms, Dude lives in a trailer home with his wife that he seems to dislike a lot. The gameplay is in those days between Monday till Friday, The Dude gets to do various tasks (around 3-4 everyday) which are just usual, boring tasks but in order to make those tasks interesting, the developers were able to make protests, or other groups of people trying to make the Dude's day more complex with the RWS protestors talking against violence in video games, the Book protestors and the Taliban, etc. Each of these protestors tend to have an enmity against the Postal Dude, and as more days pass by, the group starts for the hunt of the Dude in random parts of Paradise and are armed to kill him. Speaking of weapons, the Dude is armed with a plethora of weapons that can be obtained in just about in all parts of the town. In Postal 2 Other than weapons, there are also items that can replenish health like the Pipe, which gives the most health, then comes doughnuts, pizza, etc. There are also these items like the catnip that make your game appear in slow-mo, and it particularly helps in avoiding hordes of armed people, especially doing a pacifist play, or money, that is used to buy items like Napalm, Pipes, Milk and so on in order to progress the game if the player does not want to create a commotion with the seller. The game is an immersive sim, just like Deus Ex. Though it is not an RPG, it has some of it's elements such as trading items, like giving Coleman's book to Krotchy to get the last Krotchy doll in the store. Some of the examples of the immersive sim here is that the game is having the ability of free-roam, but the game gives you more freedom near the last days, with encouraging the player to go to the new unlocked area, as that place is always having a task in it. Another aspect of it's immersive features are that players can go for a pacifist route without killing anyone, and it also shows that there is a lot of degrees of freedom in this game, for an early FPS open world game. The game's humor is somewhat twisted, satirical and the game has a tendency to break the fourth wall. For example, the presence of RWS developers is an example of the fourth wall breaks throughout the game and the repeated spoofing of the violence in the game also shows that this game was considered a patriarch of games that have the same humor of it, with games being inspired by Postal 2 for it's humor.

Final Notes
Postal 2 had been a defining game for the franchise and it certainly transformed the series from a dark fantasy from the 1997 original to this humorous game with everyday life aspects of a game character. Postal 2 was later given an official expansion in 2005, with Apocalypse Weekend, that added two new days setting in the weekend. Additionally, it also gave new content such as new weapons and also new characters. After this, a semi-official expansion was made by some Russian developers who had already released Postal 2 to Russia. Corkscrew Rules was the name of the expansion, and generally it is shunned upon by the fans of the game due to it being released by Akella. Postal 3 was made by Akella, but it is considered one of the worst games of Postal series and the original RWS devs also had to remove it from their website, and recently in Steam due to DRM issues. After Postal 3, RWS released Paradise Lost in 2015, and it was praised for giving a proper sequel to Postal 2. After that they released Postal 4, the franchise seems to be updated, unlike other boomer shooters. This game is a 10/10 for me, this could have been better if it was not so prone to crashing all the time.