i appreciate when devs try to do something different, i really do. making the "world turn with you" to give a sense of a 3D space in a 2D game was cool enough to get a sequel i guess. if definitely a bit confusing. yeah, they give you an onscreen map which kinda helps but corridors get packed upon corridors and any turn can instantly be a "where the f%^$ am i now" moment. also why make the character able to walk backward but no strafe. am i missing the button combo for that idk.

edit: okay there is a strafe. you hold one of the shoulder buttons then move. definitely one of those games where it helps to have the manual.

anyway, i fell into a trap-hole and it was an instant game over. ok

Reviewed on Apr 10, 2024


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